Hiya! Yes - precisely. That’s why I mentioned in the AIP that I would be workiing with creative people here in the community, including promo/marketing AIP teams - whether their AIP passes or not - because that’s how we build as a community.
And as the game already has in-game ad hooks, embedding them IN the game world is trivial. We already have support for quite a few of the popular ones used by Unity, Unreal and others.
And due to the game’s open-world design, we can put stuff anywhere we want. And if the ad revenue monetizes adequately, that and the MT, can go towards the funding of expansion packs which enable UGC and similar features to the game post-launch.
For example, this morning I saw this amazing illustration in the ThankApe update. That illustration immediately resonated with my UGC and promo idea which I outlined in the AIP for future expansions of the game. I imagine that we could - literally - replace ALL of the game’s characters and NPCs with Apes. Everything. After all, we are re-skinning the game with all new models (though it’s the pre-existing ones re-created at a higher quality). Naturally, that would come at additional cost because that sort of re-skinning would be only for the ApeCoin licensed version of the game. I am going to write-up a follow-up to the AIP to explain this further.
